Check out the pro kabaddi or the kabaddi match rules and regulations which are to be followed by the players on the ground and here is the list of points which are sorted out for the play of pro kabaddi matchofficially announced by prokabaddi.com.
Pro Kabaddi Rules
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01 – The team that wins the toss shall have the choice of the court, or the raid, and the team that loses the toss shall have the remaining choice. In the second half, the court shall be changed and the team, which did not opt for raid shall send their raider first. The game in the second half shall continue with the same number of players as it was at the end of the first half.
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02 – A player shall be out if any part of his body touches the ground outside the boundary but during the struggle a player shall not be out if any part of his body touches the ground outside the boundary by keeping contact of the playfield.
The portion of contact must be inside the boundary.
03 – (a) If any player goes out of the boundary during the course of play, he shall be out. The Umpire or Referee shall try to take out such players at once. The Umpire or Referee shall declare such players out by calling out the numbers. No whistle shall be blown as the raid may continue.
Pro Kabaddi Rules Season 6
(b) If an anti or antis who have gone out of bounds (as per rule 03), hold a raider, the raider shall be declared NOT OUT. Only the anti or antis who have gone out of bounds will be declared out.
04 – When the struggle begins, the play field includes the lobbies. During the struggle and after the struggle in the same raid, the players involved in the struggle can use the lobbies to enter their respective courts. This rule will only be applicable in the anti’s court.
05 – A raider shall continue to chant “KABADDI” as the approved cant. If he is not keeping the proper approved cant in the opponent’s court, he shall be ordered back and the opponent will be given one technical point and chance to raid. Under such circumstances, he shall not be pursued.
06 – A raider must start his cant before he touches the opponent’s court. If he starts the cant late, he shall be ordered back by the Umpire or Referee and the opponent will be given one technical point & a chance to raid.
07 – If a raider goes out of turn, the Umpire or Referee shall order him to go back and a technical point will be given to opponent team.
08 – Not more than one raider shall enter the opponent’s court at a time, if more than one raider enters the opponent’s court at a time, the Umpire or Referee shall order all to go back to their court and a technical point will be awarded to the opponent and chance to raid.in the pro kabaddi
09 – (a) After a raider has reached his court, the opponents shall send their raider within 5 seconds. Each side shall continue to send their raider until the end of the game in this fashion. In case the raider fails to start his raid within 5 seconds the team loses its chance to raid and the opponent team gets a technical point.
(b) When a struggle takes place in a raid, on completion of such raid rule 09 (a) will not be applicable. The next raid will start on the blow of the whistle of the referee after the player/s put out is /are seated in the Out Bench/Box.
10 – If a raider, who is caught by the anti or antis, escapes from their attempt to hold and reaches his court safely he shall not be pursued.
Note: But if a raider touches the anti or antis and reaches his court safely, he may be pursued.
11 – If a raider, while in the opponent’s court looses his cant,he shall be out.
Pro Kabaddi Season 2 Rules and Regulations
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12 – In the Pro kabaddi league When a raider is held, the antis shall not try deliberately to stifle his cant by shutting his mouth, using violent tackling leading to injuries, any type of scissoring or use of any unfair means. If such incident happens, the Umpire or Referee shall declare the raider NOT OUT.
13 – No anti shall willfully push the raider out of the boundary by any part of his (Anti’s) body, nor shall any raider willfully push or pull an anti or antis out of the boundary. If the raider is pushed outside the boundary or the anti is pushed or pulled outside the boundary, the Umpire or Referee shall declare the raider or the anti, as the case may be, as NOT OUT, and the anti or the raider who pushes or pulls the opponents outside the boundary shall be declared out.
14 – During the course of raid none of the antis shall touch the raider’s court until completion of the raid. In case any anti or antis touches the raider’s court before completion of the raid they will be declared out and the opponent team will be given that many points.
15 – If an anti or antis who are out, having violated Rule No. 14, holds a raider or violates the said rule while holding or helping to hold the raider, the raider shall be declared NOT OUT and the anti or antis who touches the raider’s court shall be declared OUT.
16 – When a team manages to put out the entire opponent team and none of the opponents are entitled to be revived, then that team scores a LONA and two extra points for LONA shall be awarded in addition to the points scored by the team putting out all the players of the opponent. The play continues and all the players who are out shall enter in their court within Ten Seconds. Otherwise the referee or umpire shall award one technical point to the opponent. If the team fails to enter within one minute, the team shall be scratched from the match and the match shall be awarded to the opponent.
17 – If a raider is warned or in any way instructed by one of his own side, the Umpire or Referee shall award one technical point to the opponent.
18 – A raider or an anti is not to be held by any part of his body deliberately other than his limb or trunk. The one who violates the rule shall be declared OUT. If the raider is held deliberately other than his limb or trunk, the Umpire or Referee shall declare such raider NOT OUT.
Note: If a raider is caught by his clothes or hair the raider shall be declared NOT OUT and the anti or antis who have violated the Rule shall be declared OUT.
19 – When one or two players of a team are left during the game and the Captain of the team declares them out in order to bring in the full team, the opponent shall score as many points as the players that existed in the court at the time of declaration as well as Two Extra Points for LONA.
20 – A Player or players who are out shall be revived in the same order as they were out.
Pro Kabaddi Rules and Regulations
21 – If a raider does not score any point or lose any point during the raid, the raid will be treated as unproductive raid of his team. In case a team makes three such consecutive unproductive raids, the raider of the third unproductive raid shall be declared out and the opponent team shall be awarded a point and gets chance for revival.
22 – TV Referral System: Will be dependent on logistics of Broadcaster. Each team will be given 2 unsuccessful referrals per game during the Semi-Final, 3rd /4th place playoff & Final matches. (The number of referrals can be reduced or increased as per logistics and will be declared before each session of the league) Referrals can be called to challenge line decisions as well as touches/tags. Based on replays available for the incident, the TV umpire’s decision in this case will be final.
NOTE: Referrals must be called for within 10 seconds from the decision of the referee/umpire.